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Enemy and resource respawn

Timers

Defeated enemy300 seconds (5 minutes)
Used gathering point300 seconds (5 minutes)

The map screen can show a countdown icon on a spot that is waiting to respawn, with separate icons for enemies, trees, fishing spots, ore deposits and crops. Gathering points also have a scale factor of 3.5; what it scales is unknown. Enemies placed at random spots, and the area-scale factor for enemies, use timers that are not in the game's data files.

Enemy search and chase

Distances are in metres. An enemy notices the player only within a height difference of 4 m and gives up the chase past 4 m of height. In Ginormosia, the distance at which enemies become active and the distance they chase are both multiplied by 1.5.

Search height limit4 m
Chase height limit4 m
Ginormosia active and chase range× 1.5

See also